FINE ART
FINE ART in Casino Design 2010. Art programmes and collections in gaming properties: what is commissioned, what is bought and where it ends up hanging. 1 story. The rest of the issue follows below. Sections are the magazine's own: each annual was assembled out of departments that recurred from year to year, and the pages are kept at the addresses the issue gave them.
1 storie sit under FINE ART, all of them from 2010.
FINE ART is one of 7 departments in Casino Design 2010; the others are Building Excitement 2011, COMPANY PROFILES, DESIGN PARADIGM, FEATURES and PUBLISHER'S LETTER, among others. The issue as a whole carried 5 stories, and all of them are listed on the Casino Design 2010 page. In order, the set runs Art for Art's Sake.
Everything filed here is the magazine's own reporting, kept at its original address and re-laid into the current design rather than re-edited. Where a story named a practice, a budget or a room count, the figure is the one that issue printed, and it has been left as it was printed: a 2009 budget is a 2009 budget, and the value of the archive is precisely that it says what was thought at the time instead of what turned out to be true later.
The counts on this page are read off the archive at build time, not maintained by hand, which is why they are odd numbers rather than round ones. The same goes for the themes and practices listed above: they come from reading the text of the stories, so a firm appears because a writer named it in a sentence, not because someone attached a label afterwards. That makes the lists shorter than a tag cloud would be, and more reliable.
The rest of Casino Design 2010
DESIGN LEGACY
PUBLISHER'S LETTER
BUILDING EXCITEMENT
BUILDING EXCITEMENT