DESIGN PARADIGM
DESIGN PARADIGM in Casino Design 2011. Design thinking at the level of the idea: the organising principle behind a floor plan, a facade or a guest journey, argued rather than illustrated. The rest of the issue follows below. Sections are the magazine's own: each annual was assembled out of departments that recurred from year to year, and the pages are kept at the addresses the issue gave them.
7 stories sit under DESIGN PARADIGM, all of them from 2011. The longest of them is Metro-Gaming.
Across the sections of the magazine they break down as Development (5), Interiors (1) and Hospitality (1). The design moves that come back most often here are theming (2), counted by reading the text of every story rather than from tags. DESIGN PARADIGM is one of 6 departments in Casino Design 2011; the others are Columns, COMPANY PROFILES, Departments, FEATURES and GGB Directory. The issue as a whole carried 7 stories, and all of them are listed on the Casino Design 2011 page. In order, the set runs Metro-Gaming, Here Comes the Sun, All Things Being Equal, Iconic and Profitable, Shooting for the Stars, Beach Party and Suite Deal.
The list below is the whole of it — there is no second page and nothing is held back. Each headline keeps the address it was first published at, so a link made to one of these stories years ago still lands on the story itself. The sections are an index laid over the archive, not a rewrite of it, and the counts printed beside each entry are recounted every time the site is built rather than typed in once and left to drift out of date.
Nothing is filed here yet.
The rest of Casino Design 2011
Cover Stories
Featured Articles
PUBLISHER'S LETTER
BUILDING EXCITEMENT
BUILDING EXCITEMENT
BUILDING EXCITEMENT
BUILDING EXCITEMENT